Funny Times Lethality Has Triggered in Fire Emblem

Lethality is a special skill native to the Assassin-related classes; information technology kickoff debuted in TearRing Saga: Utna Heroes Saga, but debuted in the Fire Keepsake series with the release of Burn down Emblem: The Blazing Blade.

In TearRing Saga: Utna Heroes Saga, this skill is known as Blazing Current of air, or Gale in the fan translation.

Overview

In its various incarnations, activating Lethality will instantly deplete the enemy'due south wellness, regardless of the normal battle damage calculations. The potency of this consequence is countered by the lowest activation rate of any attacking skill.

In Fire Keepsake: The Blazing Blade and Fire Emblem: The Sacred Stones, Silencer uses half of the user's critical rate every bit a per centum. This makes it highly recommended to utilize Myrmidons as the base unit of measurement when creating an Assassin unit in The Sacred Stones, as Myrmidons typically possess high skill stats. Information technology cannot actuate against the Burn down Dragon or Fomortiis, but can activate against other bosses, although the use of the Atomic number 26 Rune/Hoplon Guard will foreclose information technology from triggering.

In the Japanese version of Burn Emblem: Radiant Dawn, Bane is called Shunsatsu, or what is known every bit Lethality in the earlier games.

In Awakening and Fates, if the user battles an enemy with Dragonskin, the skill is disabled. This skill is prioritized outset over all other skill-activated set on skills. This is likely because it is the least probable to occur and the most devastating if activated. It can be blocked past Dual Guard and Guard Stance or the enemy tin survive if they have Phenomenon and it activates.

Stats

TearRing Saga: Utna Heroes Saga

Name Activation Capacity
TS Blazing Wind.gifBlazing Wind (User's Skill - Enemy's Skill) +3)% -
Furnishings When activated, the user will exist able to instantly kill the enemy, provided the enemy is low on HP, alongside the user having an Attack Range of 1.
Users Base Skill: Ezekiel, Yoda.
Notes -

Fire Emblem: The Blazing Blade

Name Activation Capacity
Silencer 50% take a chance when unleashing a critical hit. -
Furnishings Allows the user to instantly kill a selected enemy unit. This skill is ineffective confronting sure characters.
Users Base of operations skill of the Assassin class.
Notes -

Fire Keepsake: The Sacred Stones

Name Activation Capacity
Silencer 50% run a risk when unleashing a critical hitting. -
Furnishings Allows the user to instantly impale a selected enemy unit. This skill is ineffective against certain characters.
Users Base of operations skill of the Assassin form.
Notes -

Fire Emblem: Path of Radiance

Name Activation Capacity
Lethality (FE9).gif
Lethality
(Critical Rate/2)% 20
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective confronting certain characters.
Users Occult Skill: Assassin grade; Tin be assigned with the MasteryBook.gif Occult Ringlet.
Notes -

Fire Emblem: Radiant Dawn

Proper name Activation Capacity
Lethality.png
Lethality
(Skill/ii)% 30
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Class Skill: Assassinator
Notes -

Fire Emblem Awakening

Name Activation Capacity
Lethality (FE13).png
Lethality
(Skill/4)% -
Effects Allows the user to instantly kill a selected enemy unit of measurement. This skill is ineffective against certain characters.
Users Learned Skill: Level 5 Assassins.
Notes -

Burn down Emblem Fates

Name Activation Capacity
Lethality (FE13).png
Lethality
(Skill/iv)% -
Furnishings Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at to the lowest degree 1 damage in battle, non including any post-gainsay skills such every bit Brutal Blow. This skill is ineffective against certain characters.
Users Learned Skill: Level 5 or higher Main Ninja.
Notes -

Burn Emblem Echoes: Shadows of Valentia

Name Lethality
HP/Dur Rng Mt Striking Avo Crt
-10 - - - - -
Effects Allows the user to instantly kill a selected enemy unit.
Users Unused
Notes -

Burn down Emblem Heroes

Proper noun Charge Capacity
FEH skill special.png Lethality 4 -
Effects When special triggers, treats foe's Def/Res as if reduced past 75% during combat. Disables not-Special skills that "reduces damage by X%."
Users

Fire Emblem Warriors

Proper noun Activation Capacity
FEW Lethality.png
Lethality
Luck -
Effects May enhance ability of critical hits and combos.
Users Learned from Niles's skill lath.
Notes -

Fire Emblem Three Houses

Proper name Activation Capacity
Lethality FE16.png
Lethality
(Dex/4)% -
Effects Chance to instantly kill a foe when dealing impairment.
Users Mastery Skill: Assassin
Notes -

Trivia

  • Enemies never have Lethality on them in games where they announced where the skill is triggered past stats for balancing reasons.
    • In the GBA series, there are no generic Assassins because of this.
    • Likewise in Awakening, while there are generic Assassins, none of them are equipped with Lethality; the only enemy with Lethality is Jaffar, although he's just present in the DLC-exclusive Smash Brethren and Rogues & Redeemers series. However, it's even so possible to run across Lethality-using enemies via StreetPass and potentially Aversa's Paralogue.
      • Unlike the previous games prior to Awakening, Lethality is now treated as a normal striking and tin miss, although very unlikely in most cases.
      • Miracle can activate against Lethality to survive the hit.
        • Coupled with Counter, it'south possible to kill the Lethality user if the impairment is high plenty.
  • When boxing animations are toggled on and Lethality activates, it gives off a disquisitional hit since the skill activates on a critical striking. However, if they're toggled off, Lethality uses normal damage sounds.
  • In Awakening, the highest obtainable activation charge per unit for Lethality is 25%. This is obtained with Inigo equally Chrom's son, being in the Assassin class with Limit Breaker, which volition give him 60 Skill, or 15% activation charge per unit. This is increased to 25% with Rightful Male monarch.
  • In Fates, playable first-generation characters can take a minimum xv% activation charge per unit on Lethality with Quixotic, not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (besides not factoring in their skill stat), every bit they tin can learn Hoshidan Unity which stacks with Quixotic and adds an additional 10% activation charge per unit.
  • In Echoes: Shadows of Valentia, the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.

Gallery

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Source: https://fireemblem.fandom.com/wiki/Lethality

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